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Greek AI Best Practices
Based on the AI software tools and proposed pedagogical framework, this is a brief introduction of the five best practices in Greece. Primary teachers can get inspired and interested with the proposed best practices and they are given the opportunity to implement them in their teaching methods. Hence, teachers familiarize themselves with the use of different digital tools and expose their students to digital activities to prepare them for the future.
As there is little evidence in literature regarding the implementation of AI in primary education in Greece, the best practices listed below is a combination of Erasmus+ projects, training programs focused on the teachers’ personal development, online platforms, robotics and coding activities, students’ competitions through applications and free online courses for adults.
Best Practices:
The Bliss project focused on the creation of a comprehensive and up-to-date training course in blockchain technology applications. Also, it introduced modern training delivery methods and innovative open-access pedagogical resources for ICT Professionals. Moreover, BLISS Project facilitated the integration of block chain skills requirements into the EU certification and standardization schemes.
http://bliss-project.eu/
The platform offers different educational projects, games and applications.
Teachers can apply their students to participate in the current competition. The students are awarded with prizes.
https://festman.schoolab.gr/project/index
The Elements of AI is a series of free online courses which combine theory with practical exercises and can be completed at any pace and with no complicated math or programming required.
https://www.elementsofai.gr
The collection of different games and software tools that can be used to
support AI and ML in primary, secondary and tertiary education was done
by searching various libraries and search engines such as Google and
scientific publications (e.g., Google Search, ACM Digital Library, IEEE
Xplore, Science Direct, Google Scholar).
The search string used
during the search covers three main terms content (“AI Education”, “ML
Education”, “CS Education”) and the medium (“Game-Based Learning”,
“Games for Learning”).
https://learnml.eu/
An online survey was conducted with 194 individuals who with experience in AI technology and computing innovations filled in the online questionnaire.
The online survey was focused on the most needed field knowledge and the most important skills to work as AI professional.
https://www.aris-project.eu/
The Bliss project focused on the creation of a comprehensive and up-to-date training course in blockchain technology applications. Also, it introduced modern training delivery methods and innovative open-access pedagogical resources for ICT Professionals. Moreover, BLISS Project facilitated the integration of block chain skills requirements into the EU certification and standardization schemes.
The platform offers different educational projects, games and applications.
Teachers can apply their students to participate in the current competition. The students are awarded with prizes.
The Elements of AI is a series of free online courses which combine theory with practical exercises and can be completed at any pace and with no complicated math or programming required.